﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Rance.Battle
{
    public class 伤害Behavior : IBehavior
    {
        public int 伤害 { get; set; }
        public int 当前兵力 { get; set; }

        public override string ToString()
        {
            return string.Format("造成了 {0}点伤害", 伤害);
        }
    }
}
